Montag, 10. November 2014

SonicPi Music Software Author D.Selzer-McKenzie

SonicPi Music Software  Author D.Selzer-McKenzie
SonicPi Music Software  Author D.Selzer-McKenzie

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Haunted Bells:

loop do

  sample :perc_bell, rate: (rrand 0.125, 1.5)

  sleep rrand(0, 2)

end

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Pentatonic Bleeps:

with_fx :reverb, mix: 0.2 do

  loop do

    play scale(:Eb2, :major_pentatonic, num_octaves: 3).choose, release: 0.1, amp: rand

    sleep 0.1

  end

end

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Tron Bikes

loop do

  with_synth :dsaw do

    with_fx(:slicer, phase: [0.25,0.125].choose) do

      with_fx(:reverb, room: 0.5, mix: 0.3) do

        start_note = chord([:b1, :b2, :e1, :e2, :b3, :e3].choose, :minor).choose

        final_note = chord([:b1, :b2, :e1, :e2, :b3, :e3].choose, :minor).choose

 

        p = play start_note, release: 8, note_slide: 4, cutoff: 30, cutoff_slide: 4, detune: rrand(0, 0.2), pan: rrand(-1, 0), pan_slide: rrand(4, 8)

        control p, note: final_note, cutoff: rrand(80, 120), pan: rrand(0, 1)

      end

    end

  end

  sleep 8

end

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Wob Rhythm

with_fx :reverb do

  in_thread do

    loop do

      r = [0.5, 1.0/3, 3.0/5].choose

      8.times do

        sample :ambi_choir, rate: r, pan: rrand(-1, 1)

        sleep 0.5

      end

    end

  end

end

with_fx :wobble, phase: 2 do |w|

  with_fx :echo, mix: 0.6 do

    loop do

      sample :drum_heavy_kick

      sample :bass_hit_c, rate: 0.8, amp: 0.4

      sleep 1

    end

  end

end

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Ocean Waves

 

with_fx :reverb, mix: 0.5 do

  loop do

    s = synth [:bnoise, :cnoise, :gnoise].choose, amp: rrand(0.5, 1.5), attack: rrand(0, 4), sustain: rrand(0, 2), release: rrand(1, 3), cutoff_slide: rrand(0, 3), cutoff: rrand(60, 80), pan: rrand(-1, 1), pan_slide: 1, amp: rrand(0.5, 1)

    control s, pan: rrand(-1, 1), cutoff: rrand(60, 115)

    sleep rrand(2, 3)

  end

end

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IDM Breakbeat

 

define :play_bb do |n|

  sample :drum_heavy_kick

  sample :ambi_drone, rate: [0.25, 0.5, 0.125, 1].choose, amp: 0.25 if rand < 0.125

  sample :ambi_lunar_land, rate: [0.5, 0.125, 1, -1, -0.5].choose, amp: 0.25 if rand < 0.125

  sample :loop_amen, attack: 0, release: 0.05, start: 1 - (1.0 / n), rate: [1,1,1,1,1,1,-1].choose

  sleep sample_duration(:loop_amen) / n

end

loop {play_bb([1,2,4,8,16].choose)}

 

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Acid Walk

 

in_thread do

  use_synth :fm

  sleep 2

  loop do

    28.times do

      sample :drum_bass_hard, amp: 0.8

      sleep 0.25

      play :e2, release: 0.2

      sample :elec_cymbal, rate: 12, amp: 0.6

      sleep 0.25

   end

    sleep 4

end

end

 

use_synth :tb303

with_fx :reverb do |rev|

  loop do

    control rev, mix: rrand(0, 0.3)

    with_fx :slicer, phase: 0.125 do

      sample :ambi_lunar_land, sustain: 0, release: 8, amp: 2

    end

 

    control rev, mix: rrand(0, 0.6)

    r = rrand(0.05, 0.3)

    64.times do

      play chord(:e3, :minor).choose, release: r, cutoff: rrand(50, 90), amp: 0.5

      sleep 0.125

    end

 

    control rev, mix: rrand(0, 0.6)

    r = rrand(0.1, 0.2)

    with_synth :prophet do

      32.times do

        sleep 0.125

        play chord(:a3, :m7).choose, release: r, cutoff: rrand(40, 130), amp: 0.7

      end

    end

 

    control rev, mix: rrand(0, 0.6)

    r = rrand(0.05, 0.3)

    32.times do

      play chord(:e3, :minor).choose, release: r, cutoff: rrand(110, 130), amp: 0.4

      sleep 0.125

    end

 

    control rev, mix: rrand(0, 0.6)

    with_fx :echo, phase: 0.25, decay: 8 do

      16.times do

        play chord([:e2, :e3, :e4].choose, :m7).choose, release: 0.05, cutoff: rrand(50, 129), amp: 0.5

        sleep 0.125

      end

    end

  end

end

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