SonicPi
Music Software Author D.Selzer-McKenzie
…………………………………………………………………………………………………………..
Haunted
Bells:
loop
do
sample :perc_bell, rate: (rrand 0.125, 1.5)
sleep rrand(0, 2)
end
………………………………………………………………………………………………………………
Pentatonic
Bleeps:
with_fx
:reverb, mix: 0.2 do
loop do
play scale(:Eb2, :major_pentatonic,
num_octaves: 3).choose, release: 0.1, amp: rand
sleep 0.1
end
end
……………………………………………………………………………………………………………..
Tron
Bikes
loop
do
with_synth :dsaw do
with_fx(:slicer, phase:
[0.25,0.125].choose) do
with_fx(:reverb, room: 0.5, mix: 0.3) do
start_note = chord([:b1, :b2, :e1, :e2,
:b3, :e3].choose, :minor).choose
final_note = chord([:b1, :b2, :e1, :e2,
:b3, :e3].choose, :minor).choose
p = play start_note, release: 8,
note_slide: 4, cutoff: 30, cutoff_slide: 4, detune: rrand(0, 0.2), pan:
rrand(-1, 0), pan_slide: rrand(4, 8)
control p, note: final_note, cutoff:
rrand(80, 120), pan: rrand(0, 1)
end
end
end
sleep 8
end
………………………………………………………………………………………
Wob
Rhythm
with_fx
:reverb do
in_thread do
loop do
r = [0.5, 1.0/3, 3.0/5].choose
8.times do
sample :ambi_choir, rate: r, pan:
rrand(-1, 1)
sleep 0.5
end
end
end
end
with_fx
:wobble, phase: 2 do |w|
with_fx :echo, mix: 0.6 do
loop do
sample :drum_heavy_kick
sample :bass_hit_c, rate: 0.8, amp: 0.4
sleep 1
end
end
end
……………………………………………………………………………
Ocean
Waves
with_fx
:reverb, mix: 0.5 do
loop do
s = synth [:bnoise, :cnoise,
:gnoise].choose, amp: rrand(0.5, 1.5), attack: rrand(0, 4), sustain: rrand(0,
2), release: rrand(1, 3), cutoff_slide: rrand(0, 3), cutoff: rrand(60, 80),
pan: rrand(-1, 1), pan_slide: 1, amp: rrand(0.5, 1)
control s, pan: rrand(-1, 1), cutoff:
rrand(60, 115)
sleep rrand(2, 3)
end
end
………………………………………………………………………………………………..
IDM
Breakbeat
define
:play_bb do |n|
sample :drum_heavy_kick
sample :ambi_drone, rate: [0.25, 0.5, 0.125,
1].choose, amp: 0.25 if rand < 0.125
sample :ambi_lunar_land, rate: [0.5, 0.125,
1, -1, -0.5].choose, amp: 0.25 if rand < 0.125
sample :loop_amen, attack: 0, release: 0.05,
start: 1 - (1.0 / n), rate: [1,1,1,1,1,1,-1].choose
sleep sample_duration(:loop_amen) / n
end
loop
{play_bb([1,2,4,8,16].choose)}
……………………………………………………………………
Acid
Walk
in_thread
do
use_synth :fm
sleep 2
loop do
28.times do
sample :drum_bass_hard, amp: 0.8
sleep 0.25
play :e2, release: 0.2
sample :elec_cymbal, rate: 12, amp: 0.6
sleep 0.25
end
sleep 4
end
end
use_synth
:tb303
with_fx
:reverb do |rev|
loop do
control rev, mix: rrand(0, 0.3)
with_fx :slicer, phase: 0.125 do
sample :ambi_lunar_land, sustain: 0,
release: 8, amp: 2
end
control rev, mix: rrand(0, 0.6)
r = rrand(0.05, 0.3)
64.times do
play chord(:e3, :minor).choose, release:
r, cutoff: rrand(50, 90), amp: 0.5
sleep 0.125
end
control rev, mix: rrand(0, 0.6)
r = rrand(0.1, 0.2)
with_synth :prophet do
32.times do
sleep 0.125
play chord(:a3, :m7).choose, release:
r, cutoff: rrand(40, 130), amp: 0.7
end
end
control rev, mix: rrand(0, 0.6)
r = rrand(0.05, 0.3)
32.times do
play chord(:e3, :minor).choose, release:
r, cutoff: rrand(110, 130), amp: 0.4
sleep 0.125
end
control rev, mix: rrand(0, 0.6)
with_fx :echo, phase: 0.25, decay: 8 do
16.times do
play chord([:e2, :e3, :e4].choose,
:m7).choose, release: 0.05, cutoff: rrand(50, 129), amp: 0.5
sleep 0.125
end
end
end
end
……………………………………………………………………………………………
Keine Kommentare:
Kommentar veröffentlichen
Hinweis: Nur ein Mitglied dieses Blogs kann Kommentare posten.